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← All work 3D · Automotive · 2024

Mustang

Photoreal, real-time 3D visualisation of a restomod Mustang — modelling, materials and track lighting, rendered for the browser.

ClientMustang
Year2024
IndustryAutomotive · Restomod
Services3D modelling · Materials · Rendering
PartnerFly Media Co
StatusDelivered
Mustang — screen 1 of 4
(01) Overview

A hyper-realistic 3D build of a restomod Mustang, made to run in a web browser rather than a render farm — full body and wheel modelling, automotive paint and trim materials, and a lit track environment, delivered as the development partner for Fly Media Co.

(02) The challenge

Automotive renders are normally produced offline, one frame at a time. The task was to get that level of finish — flake paint, chrome, tyre rubber, real sky reflections — into an asset light enough to load and turn in a browser on an ordinary connection.

(03) What we built

A web-optimised 3D model of the car, shot from four angles with photoreal automotive materials and image-based lighting taken from a real location.

  • Hyper-realistic model optimised for the web
  • Automotive paint, chrome and rubber materials
  • Real 360° image-based environment lighting
  • Multiple camera angles for web and print use
Mustang — screen 2 of 4Mustang — screen 3 of 4Mustang — screen 4 of 4
(04) Tech stack
Three.jsWebGLJavaScript
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